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Simpsons / Game

Simpsons / Game

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Itchy and Scratchy Land is an action game in which the player controls either Homer, Bart, Lisa or Marge as they go through Explosion Land, Unnecessary Surgery Land, Torture Land and Searing Gas Pain Land at the amusement park Itchy & Scratchy Land. De, Flynn (2007-12-09). "Spike TV Video Game Awards: Winners, Losers and Boozers". Kotaku. Archived from the original on 2008-12-18 . Retrieved 2008-12-13. Lee, Garnett (October 10, 2007). "The Simpsons Game Preview". 1UP. Archived from the original on 2012-10-17 . Retrieved 2008-12-14.

a b c d Hopper, Steven (2007-10-31). "The Simpsons Game Review". GameZone. Archived from the original on 2008-12-10 . Retrieved 2008-12-14. on the roof of the "Shiny polish emporium" (remove the car with the buddah hand, press the button next to the platform and jump on it) a b c Buffa, Chris (2007-10-30). "Lots of fun, once you get past the "Doh"s!". GameDaily. Archived from the original on 2012-04-14 . Retrieved 2008-12-14. Gameplay: If you’re looking for a short, six-to-eight hour, fun (but not exciting) game without much replay value, this is it. Weiss, Brett Alan. "The Simpsons– Overview". AllGame. Rovi Corporation. Archived from the original on November 15, 2014 . Retrieved August 16, 2012.a b c d e f Bramwell, Tom (2007-10-30). "The Simpsons Game review". Eurogamer. Archived from the original on 2012-09-25 . Retrieved 2007-10-30. The humor is not only present during the cutscenes; the levels themselves are conceived as parodies and contain plenty of funny locations, enemies, and assorted one-liners that are guaranteed to make you laugh. Video games are being mercilessly lampooned throughout the whole game. You'll explore hilarious levels such as Medal of Homer or Shadow of the Colossal Donut. You'll meet the famous designer Will Wright, whose evil plan of destroying obsolete 8-bit Simpsons games (because they "don't sell any more") you'll have to foil. You'll engage in paradoxical, metaphysically challenging dialogues with real-world people (including the creator of The Simpsons, Matt Groening!) and video game characters, and fight hilarious Simpson-themed "video game-ish" enemies such as undead Ottos or a dragon with two heads, those of Selma and Patty. ELSPA Sales Awards: Silver". Entertainment and Leisure Software Publishers Association. Archived from the original on February 21, 2009.

near the first enemy spawn in the blood room, use the pole next to it to obtain (close to the Saxophoon upgrade) The Simpsons Game doesn’t just present you with funny dialogue and jokes, it comes across with gorgeous cell-shading visuals and flawless animations. The graphics are strong throughout the game, but falter at the in-game cinematics. These scenes look a bit more like my drawings of Homer from when I was seven, as opposed to following the same visual style as the rest of the game. The cutscenes, however, are just as visually pleasing as you’d want them to be.Nowak, Peter (2007-12-18). "Tech Bytes: What was important in 2007?". CBC News. Archived from the original on 2009-02-12 . Retrieved 2008-12-15.

on the big building, which is located on the left side, after pulling the lever to open the golden gates (jump on the cloud to get to the roof)The game begins with Homer having a candy-induced fantasy about a world of chocolate where he tries to catch and eat a white chocolate rabbit; upon waking up he is upset to find that it was all a dream. This game features cel-shaded graphics, in contrast with the "solid 3D" rendering used in the previous three Simpsons games released ( The Simpsons Road Rage, The Simpsons Skateboarding, and The Simpsons: Hit and Run). The PS3 and Xbox 360 versions use a "flattening" technique to render true 2D graphics, instead of the traditional 3D cel shading method, and the DS is a 2.5D platformer. Many cutscenes feature the 2D style, shown like a normal Simpsons episode (except for the DS version, which has 3D rendered cutscenes). a b c d e f g Ahearn, Nate (2007-10-29). "The Simpsons Game Review". IGN. Archived from the original on 2012-01-18 . Retrieved 2008-12-13.



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