Counter Attack: the football board game

£17.5
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Counter Attack: the football board game

Counter Attack: the football board game

RRP: £35.00
Price: £17.5
£17.5 FREE Shipping

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Description

This process repeats (with first pick passing between managers) until each manager has one goalkeeper and a squad of 15 outfield players.

Every outfield player card has the same seven abilities with an attribute score for each (from 1 to 6). A failed nutmeg counts as a successful tackle for the defender, and a roll of a 1 for the defender is still a foul. The possibilities are endless and Counter Attack as a system is flexible and hackable enough that you can turn this game into whatever version of a football game you want, safe in the knowledge that the basics and the essentials of gameplay are well covered.

Fantastic and thrilling game, it really delves into the intricacies of football and immerses you fully in the game. My wife and I were having a match when he came home from his friends one evening and we found out that Counter Attack is a three-player game. The goalkeeper also gets some free movements, if the ball enters the penalty area from an opposing player's action, such as a high pass which has a destination in the box, or a player dribbling into the area, then you may move 1 space, this move happens as soon as the ball enters the box, so if it is due to an opponent dribbling you move 1 space as soon as they move onto a hex for the penalty area, then they finish their move. Any Other Scenario - This is the list of actions available for situations that crop up such as a defender recovering a loose ball. Outnumbered - Your team is 2-0 down in the second half with 30 minutes to go, but your opponent has had 2 men sent off.

However, if the pass is from one final third to the other then it required a HIGH PASS check of 10+.Often it will be listed like SHOOTING check 11+ or 6, which means they roll a dice and add their shooting stat value to the number, and either need a total of 11 or higher to succeed, or just need to roll a 6 on the dice to succeed, no matter what the total is. The middle-sized deck of purple backed cards are the goalkeepers, lay them out face down and each manager takes two for their squad. If the ball does not hit any players but ends in a defender's ZOI then they can attempt to attract it to them with a TACKLING check of 10+ or a 6, a successful check meaning they bring the ball into their hex. One person could look at a player with good pace and heading for example and position him as a covering central defender. g. during a move phase each player can move hexes up to their pace value) or they will feature a duel between two players (e.

Separate the player cards by colour on the front and shuffle each deck, they all have the same back so keep the separate. If you imagine ‘Subbuteo’ without the flicking, ‘Football Manager’ without the keyboard and ‘Risk’ without the horses you’ll be most of the way to imagining ‘Counter Attack’. Due to the real time aspect, most games of Counter Attack can be predicted to be the same sort of similar length, around the 2 hour mark. The game timer is reset and both teams reset ready for the kick off, your opposing manger will start with the ball and the timer restarts when his player passes the ball from the centre spot. It’s a two player board game that somehow manages to combine the tactical, analytical side of the sport with the chaos factor of a bouncing ball or a deflected shot.

The attacker cannot move any players to a hex within the 6-yard box and next to the opposing goalkeeper, the defender cannot move within 2 hexes of the corner flag. I was walking around the Tabletop Gaming Live convention in Manchester having a look around, upstairs in the back room there were a few games demos set up, one of them caught my eye and I went over. I don’t normally go for football games, or 2 players games, but something about the game had stuck with me and I just couldn’t not leave without purchasing a copy, so that’s just what I did. If an attacker is dribbling in any of your goalkeeper's saving hexes you may also attempt to dive at their feet. Even though he considers Caledonian Thistle a football team, Colin has managed to take a football match and break it down into its fundamental parts and put it on the table.

There are also two sand timers, four red card and yellow card tokens, injury tokens for an advanced rule used in tournaments and two card tokens that match each team and two card tokens for the ball. Now the attacker can either choose to take a pass, high, long or standard, or may choose to shoot if in range.There will be 7 rounds of picking, so the first manager picks first 4 times, and the second manager picks first 3 times.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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