Xbox Series X Forza Horizon 5 bundle + Star Wars Jedi: Survivor XBOX SX VideoGame

£9.9
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Xbox Series X Forza Horizon 5 bundle + Star Wars Jedi: Survivor XBOX SX VideoGame

Xbox Series X Forza Horizon 5 bundle + Star Wars Jedi: Survivor XBOX SX VideoGame

RRP: £99
Price: £9.9
£9.9 FREE Shipping

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Description

Continue Cal’s Journey – No longer a Padawan, Cal has come into his own and grown into a powerful Jedi Knight. The Dark Times are closing in – with enemies new and familiar surrounding him, Cal will need to decide how far he’s willing to go to save those closest to him. Conditions & restrictions apply. See https://www.ea.com/games/starwars/jedi/jedi-survivor/disclaimers for details. Explore an Untamed Galaxy – Discover new planets and familiar frontiers in the Star Wars galaxy, each with unique biomes, challenges, and enemies. Master new skills, equipment, and abilities that will augment the ways you explore, fight, and roam. With larger areas to explore and more to discover off the beaten path, players who adventure beyond the horizon will find hidden rewards. Star Wars Jedi: Survivor Director Stig Asmussen shares with us the myriad of improvements the development team has brought to the new game.

Everything we’ve seen so far promises a bigger, better, more customizable adventure with Cal Kestis and BD-1Really, [customization] was kind of an afterthought in the first game, and it came in really late in development,” says Asmussun. “The first time we got the whole game together, we were playing it… but I’m not really getting rewarded. There were skins for BD-1, skins for the Mantis, but those were just skins. And I think people saw through that. But the one that we talked about, that I think we got right, was lightsaber customization. And people kind of responded to that. So that’s what we’re going to do — we gave all the customization features ‘the lightsaber treatment.’” Cal appears to have lost none of his talents from the original adventure and in fact has a much clearer grasp on his Force and lightsaber abilities.

These are Single, which is your standard lightsaber stance, a balance for offense and defense; Double-bladed, which is great to use for crowd control; Dual Wield, where Cal’s lightsaber splits into two, which is ideal for more aggressive playstyle; Crossguard, which is a powerful, deliberate stance that has Cal dealing massive damage (at the cost of long wind-up times); and Blaster, which has Cal dealing with long-range foes with… well… a blaster. When you’re making a game, you really don’t know exactly what it is until it goes out into the wild,” explains Asmussen. “You can do as much focus testing as you want, but once millions of people are playing, it becomes a different story. It validates a lot of the things you thought, but it also confirms things and wondering that this was something we could brush up — one of those things was fast travel.”You can do as much focus testing as you want, but once millions of people are playing, it becomes a different story.” The challenge for Respawn is finding ways to balance what is essentially a “one-hit-kill” weapon like a lightsaber and continue to make it feel fun, especially now that Cal is so well-versed in both his growing abilities as a Jedi and as a master wielder of the weapon of a more civilized age.

This is extremely evident in our time with the game, being able to not just swap colors but swap parts on BD-1, or to fully customize Cal’s facial features and hair, and a variety of unique-looking outfits. Practically everything has been given new options to make your take on Cal’s adventure feel personal. Of course, the lightsaber customization remains, which continues to look like a Star Wars fan’s dream to tinker with endlessly by swapping parts in and out as the mood suits. Now, while I enjoyed the first game immensely, it was not without its faults. Its map design could be confusing (with no fast travel), combat difficulty felt inconsistent, and the reward factor for going off the beaten path would very often reward you with… a different colored poncho (yay?). These aren’t just my opinions – the developers at Respawn clearly felt the same, and Star Wars Jedi: Survivor Director Stig Asmussen spoke incredibly candidly to me about some of those very same shortcomings. As it turns out, many of the things fans like myself were looking for, and some of those criticisms, were aspects Respawn admits should have been there from the start. This time around, the developers are aiming improve on every single one. Isle of Man, Isle of Wight, Northern Ireland and the Scottish Highlands) may take longer to reach you. There’s huge improvements in terms of clarity and of being able to add markers,” explains Asmussun. “BD-1 has binoculars now as well that allows you to scan the environment and drop beacon points. There’s just a lot more legibility in general regarding where you need to go next. Lots of lessons learned here and areas we wanted to improve upon.”Explore an Untamed Galaxy – Discover new planets and revisit familiar frontiers in the Star Wars galaxy, each with unique biomes, challenges, and enemies. Master new skills, equipment, and abilities that will enhance the ways you explore, fight, and roam. Continue Cal’s Journey – No longer a Padawan, Cal has come into his own and grown into a powerful Jedi Knight. The Dark Times are closing in - with enemies new and familiar surrounding him, Cal will need to decide how far he’s willing to go to save those closest to him. Whilst we will do everything we can to meet the delivery times above, there may be factors outside of our control and we cannot guarantee delivery within this time frame.

In the portion of the game I played, Cal has taken up residence in Rambler’s Ranch, a small town located on the planet Koboh. Despite having to carry the weight as one of the last surviving Jedi, he also taken it upon himself to help the locals by improving their town piece by piece. This starts to give the upcoming game a veneer of a space western, building upon narratives that we’ve seen in Star Wars television shows like “The Book of Boba Fett” — Cal has, essentially, become a small-town sheriff who aims to clean up this small town and rid the area of those dang bandits. Drop that on top of the rich Star Wars universe and you’ve got something that just feels much more tangible and immersive to play around in. Oh, and you can also collect seeds, set a plot, and grow a garden in the middle of town (not kidding) — this now feels more like living Cal’s life than reliving a single story within it. One of the highlights of the first game was the small cast of characters who joined Cal, and Rambler’s Ranch offers even more of that feeling – this town is full of locals who add color to the game world. There’s Mosey Cimmaron, who runs the town stables; Ashe Javi & DD-EC, a pair of DJs who play music at the local Cantina; MXNK-6, a fast-talking and humorous droid bartender; and Dom Dendra, the de facto mayor of Rambler’s Ranch who can sell you cosmetics. Discover new planets and familiar frontiers in the Star Wars galaxy, each with unique biomes, challenges, and enemies. Master new skills, equipment, and abilities that will augment the ways you explore, fight, and roam. With larger areas to explore and more to discover off the beaten path, players who adventure beyond the horizon will find hidden rewards. Everything we’ve seen so far promises a bigger, better, more customizable adventure with Cal Kestis and BD-1: responsive combat, engaging characters, and an ancient mystery that is just waiting to be solved. We can’t reveal too much more about the latter, as that would be delving into some spoiler territory, but we did get enough of a tease that once these credits roll, our mouths are going to be on the floor.To survive, players will build upon Cal’s training with an expanded list of iconic Force abilities, combat stances, and lightsaber customizations that can be combined in new and different ways to fight as a Jedi. While the Force is a powerful ally, it may not be enough. Cal will have to get creative and master new abilities, tactics and even leverage the environment around him to overcome the obstacles ahead. From an expansive hub world, powerful Force powers, and new combat stances there’s a lot here for Star Wars fans and gamers to be excited for. Another of the cornerstones from the original game that the team is expanding upon heavily is what the definition of a “hub world” is. In the first game, it was confined to the starship Mantis. You could talk to the crew, look at some of your collection, interact with some objects, but that was about it. Which is fine – it fit nicely within the narrower narrative scope of the original. But these hub worlds have now been given a significant expansion, as befits a much wider storyline.



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