Red Dragon Inn Boxed Card Game

£18.975
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Red Dragon Inn Boxed Card Game

Red Dragon Inn Boxed Card Game

RRP: £37.95
Price: £18.975
£18.975 FREE Shipping

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Running out of Gold During Gambling”: now clarifies that the rule about other players not having to ante doesn’t apply if you get out of having to pay with a card like “Illusionary coin”. For the purposes of this rule, playing “Illusionary coin” counts as anteing, so the other players have to ante, too. Keep your Gold and stay conscious. If you run out of Gold, or if your Alcohol Content is ever greater than or equal to your Fortitude, you are out of the game.

It may not be played in response to "Gambling, I'm in!" or "I raise!" as a means to avoid having to ante. If you start a Round of Gambling, then immediately leave the Round (for example, with "Gambling? I*m in!" followed by "Not now, I'm feeding Wulfric"), then the Round begins but currently has no winner. If the Round ends before any player takes control, all anted Gold goes to the Inn. Mead Example: Wizgille reveals Mead during her Drink Phase. No player alters the Drink, so she decides to split it with Kaylin.

Why are we thanking you? It’s because you guys are so awesome we have to move forward with an early reprint of Red Dragon Inn 3 and another of Red Dragon Inn 1! As part of this reprint, we decided to do a few updates to the rules and card with more clarifications that fix some problems we have come across. If you play a Gambling or Cheating Card and everyone else passes, the Round of Gambling ends. You win. Take all of the anted Gold and add it to your Stash. If "Winning Hand!" is played and it is followed by a Cheating Card, then any Gambling or Cheating Card can be played next. Just remember: This change also allows us to have promotional drink cards or include individual cards in later releases. Ignoring ar Negating a Drink, passing a Drink to another player, splitting a Drink, and increasing or decreasing a Drink's Alcohol Content are all considered changing the Drink's effects, so "The Wench thinks you should stop playing with the drinks" can be played in all of these cases.

If a card could normally affect an attribute but can't because that attribute is already at its minimum or maximum value, the card is still considered to affect that attribute. If you run out of Gold during a Drinking Contest, you will remain in the game at least until the Drinking Contest is finished. Ignore any effects that force you to pay Gold. If you do not win the Drinking Contest, you are out of Gold and out of the game! Some cards, such as "I'm not Eve. She's over there" (from The Red Dragon Inn 2) allow damage to be redirected from one player to another. When this happens, the game treats the Fortitude loss as though it came from its original source. You may play one Action Card. To play an Action Card, read the title of the card out loud, give other players a chance to respond to the card, then follow any instructions on the card and discard it to the Discard space on your Player Mat. Also under “Drinking Contest”, we now specify that a Drink that makes you lose AC counts as a 0 for the purposes of a Drinking Contest.

When a card is played that can split or duplicate a Drink, it creates separate, independent Drinks. A card that affects a Drink can only affect one of the split Drinks. If a Drink is altered before it is split, then the altered Drink is split. If you play a card that would require players to ante, but you cannot ante (because you are out of Gold and cannot use a card like "Illusionaiy coin" from The Red Dragon Inn 2), then no player is required to ante.

If you don't have any cards on your Drink Me! Pile when you have to drink, you start to sober up; reduce your Alcohol Content by one. If two or more players are instructed to reveal and drink Drinks at the same time (for example, with Phrenk's "Everyone give me your mugs. I've been brewing again!"), they first reveal Drink Cards and Chasers, as appropriate.Chieftain’s Ice Beer is a right of passage for men and women of the northern barbarian kingdom. Legend tells that the Chieftains of old would meet over a fresh batch of Ice Beer, challenging one another to a drinking contest. The young Chief Killian, as the story goes, not only bested all challengers, but never felt the ill effects of the brew on the morning after. Killian would later become the Chief of Chiefs, and his clan’s recipe for Ice Beer became the standard among the tribes. Brewed by fermenting steppe vegetables and then allowing the water content to freeze off, this “beer” is more of a distilled spirit. The remaining liquor is then mixed with various spices, sampled, and diluted with water again to create a refreshing yet full-bodied beverage. Boys and girls among the barbarian tribes drink this brew to prove their vigor. Ignore Example: Serena plays "Blasphemer! " to make Kaylin lose 3 Fortitude. Kaylin responds by playing "*Poof!*" to Ignore the effects of "Blasphemer!" Kaylin Ignores the Fortitude loss, but Serena still gains one Piety, since the card effects her normally. Uh oh! Did I just let slip a spoiler? OK, it’s not a big secret. In fact, we mentioned Erin on this very blog about 3 months ago. Look for her (and Pooky) at GenCon this summer! If all remaining players would lose the game simultaneously, the game is a tie between those players.

Kaylin Rules: now clarifies that effects like Wulfric’s “Clumsy” do not alter the AC of a Drink. They just alter the effect Kaylin takes from that Drink. (This is relevant for a Drinking Contest, for example.) Some cards allow you to leave a Round of Gambling. If you leave a Round of Gambling, you cannot play Gambling or Cheating Cards for the rest of that Round, but you may still play Sometimes or Anytime Cards. Zot might have had a cushy job teaching magic theory at the Wizards’ College, had he not been saddled with Pooky, a psychotic, binge drinking bunny rabbit, as his familiar.When a Drink is revealed for Round on the House, each player immediately receives a separate, independent copy of that Drink.



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