Academy Games | 878 Vikings Invasion of England 2nd Edition | Board Game | Ages 12+ | 2 to 4 Players | 60 to 120 Minutes Playing Time

£13.495
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Academy Games | 878 Vikings Invasion of England 2nd Edition | Board Game | Ages 12+ | 2 to 4 Players | 60 to 120 Minutes Playing Time

Academy Games | 878 Vikings Invasion of England 2nd Edition | Board Game | Ages 12+ | 2 to 4 Players | 60 to 120 Minutes Playing Time

RRP: £26.99
Price: £13.495
£13.495 FREE Shipping

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The number of Berserkers in the army is usually the number of battles that army can effectively fight, so I think of the Berserkers as the Viking army’s Hit Points. There are also special event cards that can be played on your opponent's turn, reflecting various historical events such as the conversion of some Vikings to Christianity or the infighting between various English kingdoms. The battle phase is streamlined and quick to grasp and another area where this game shines with its design choices. This concept of a large sizable invasion and recreating this through a game brings a fascinating opportunity for some good play.After battling, if Vikings occupy a City Shire and no English units are present, the Vikings take a Viking Control marker from the lowest space on the Victory track at the bottom of the board and place it on the City Shire. Join the community and come discuss games like Codenames, Wingspan, Brass, and all your other favorite games!

Cut into the foams are tailor-made compartments where you can safely accommodate everything from miniatures and Viking Ship Tokens to dice, card holders and battle cards. I found that as the English I would try to do anything that I could to make a Battle last more than one round. If there aren’t any Viking Control markers on the map at the end of any round, the English immediately win. And that is the biggest issue: no Berserker units = no movement = no conquest for 1/2 of the Viking turns that round. Viking players control the Norsemen Viking freemen and the fearless Viking shock troops known as Berserkers.In the picture above, this was my first attack of the game after the Vikings invaded East Engla Rice. On their turn each faction will receive Reinforcements, activate their Leaders (this is mostly for the Vikings as the English don’t get a Leader until the 5th Round), Move their armies, Fight in regions where there are both enemy and friendly troops and then draws cards back up to 3 cards. If there are 14 or more Viking Control markers on City Shires at the end of any round, the Vikings immediately win. Then any units in the Fled Units circle of that faction are retrieved and placed with any friendly army on the board.



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