Games Workshop - Warhammer Age of Sigmar - Warcry: Compendium

£13.495
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Games Workshop - Warhammer Age of Sigmar - Warcry: Compendium

Games Workshop - Warhammer Age of Sigmar - Warcry: Compendium

RRP: £26.99
Price: £13.495
£13.495 FREE Shipping

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The Signifer has solid damage output, Toughness and Wounds, but if you want him in your warband, it should be because of his main function, which is to use his unique Triple ability, Stand Defiant. This allows you to add 1 to the Toughness characteristic of your fighters within 6″ of him, making the entire warband extremely resilient to anything than critical hits. Throwing Stars and Chakrams (Double, everyone):A chance to do up to 12 damage to an enemy within 6″ depending on 2 dice roll and the ability’s value. If you’ve had fun painting up your Warcry warbands, you can always build them up into a full-sized Warhammer Age of Sigmar army to spread the glory of the Dark Gods throughout the Mortal Realms. The Blood Warriors have different weapon profiles, but they all share Movement 4”, Toughness 4 and 15 Wounds (20 for the Champion):

The Stormfiends are the most expensive Skaven unit and also some of the biggest hitters of the entire game.They are technically both Moulder and Skryre. You have many weapon options roughly divided in 3 melee options and 3 ranged options. The 3 ranged being: Once you’ve got the lay of the land you’ll have to divide your warband of fighters into 3 groups. Deployment is varied in Warcry. The drawn deployment card will dictate where each group deploys and they are usually intermixed with enemy groups; it’s entire possible to deploy directly into melee combat! Additionally, some groups may have to wait until later rounds to enter the battlefield. Readied Stance (Triple, Frenzied Rager, Pit Veteran with Dual Weapons, Pit Veteran with Shield):Add up to 3 to this fighter’s Toughness for the rest of the battle round.Hooked Net (Double, Bloated One with Raker-claw and Hooked Net):A chance to do up to 6 damage and prevent the engaged target from moving or disengaging. Thrice-ripened Death’s Hand (Double, Lord of Blights): A chance to do some random damage depending on ability value and dice roll (up to 12) to a 7″ away fighter. Horrifying Trophies (Triple, Brutaliser with Shredder Blade and Meat Hook): After taking down an enemy, enemy fighters in range cannot use abilities.

Engulfing Flames of Dark Artifice (Triple, Demolisher with Flamehurler): A chance to do up to 18 damage to a near-by enemy and half of it to close-by fighters. Recite from the Book of Woes (Triple, Plague Priest and Bringer-of-the-Word): Until the end of the battle round enemies cannot use abilities while within 3” of this fighter. Master of Destiny (Triple, all Leaders): Add the value of this ability (to a maximum of 6) to any ability used by a fighter within 12” of the leader. The Clawleader is the champion and the Leader with a similar profile to the Bringer-of-the-Word but no special ability.Reactions are one of the big incoming changes for Warcry, and the Thunderstrike Stormcasts are getting one of their own – Thunderous Departure . The Curseling, Eye of Tzeentch is another example that starts from the Magister profile and then improves: Toughness 5 (highest in the warband) and 2/5 as damage. The Screamers of Tzeentch are another flying unit with an impressive movement of 12”. Their main ability, Latching Bite, allows them to improve their Strength characteristic (from 4 to a potential 7).



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