£17.495
FREE Shipping

Prime Climb

Prime Climb

RRP: £34.99
Price: £17.495
£17.495 FREE Shipping

In stock

We accept the following payment methods

Description

Example. Say you have a pawn on 14, and you roll a 3 and a 9. You could, if you chose, subtract 3 from 14 to land on 11, then multiply 11 by 9 to move to 99. Note that each die is applied one at a time. You cannot multiply 3 times 9 and use 27 for your move. This works for division too. Say you want to divide 84 by 4. When you divide, all you do is remove the colors of the smaller number from the bigger one. In this case, you need to remove the two oranges in 4 from the colors in 84. That means you’re looking for a number with the colors purple and green. Sure enough, 21 has precisely those colors, and 84 divided by 4 is 21.

This works for division too. Say you want to divide 84 by 4. When you divide, all you do is remove the colors of the smaller number from the bigger one. In this case, you need to remove the two oranges in 4 from the colors in 84. That means you’re looking for a number with the colors purple and green. Sure enough, 21 has precisely those colors, and 84 divided by 4 is 21. Action Cards can be used for immediate action while Keeper Cards can be kept for later and deployed strategically when needed. With this Prime Climb problem, my first instinct was to draw a hundred chart to organize which numbers were one step away from winning and which numbers were more than one step away from winning. Drawing a grid and writing out the numbers 1-100 was time consuming. And, it seemed like my group was rushing ahead of me. But, I persevered at creating my visual representation. Once I started marking the numbers on my chart, my groupmates were all using my hundred chart to help come up with the next solutions. In the end, everyone was copying from my chart to their notes. We've been planning to write curriculum up for older grades as well, but haven't done so. Let me know if you'd like to collaborate on some high school level lessons/questions. EDUCATIONAL LEVEL: ♥ ♥ ♥ ♥ ♥ If you are looking for a game that allows for practicing all four operations, pushes kids to strategize and really hounds the concept of factors and prime, this is a GREAT game! I would classify this as the math game with the HIGHEST EDUCATIONAL VALUE of every math game we have tried! It’s a wee bit on the expensive side, but the depth of the EDUCATIONAL VALUE makes it well worth it, in my opinion. EDUCATIONAL LEVEL SCORE: 5/5 ♥ ♥ ♥ ♥ ♥As for the appropriate age, we recommend the game for 10 and up, and a lot is possible with older kids. If you want to open the Pandora's box of probability, for example, there are all kinds of questions to ask. A series of questions I like is: what is the minimum number of rolls it takes to move one pawn from 0 to 101? What are the odds that you'll be able to achieve this journey in the minimum number of rolls? Choose one or more prime number(s) between 30 and 80. Before a player can move any pawn to 101, they need to land a pawn on the chosen space(s). This is a good variation for players who have begun to master the strategy of the standard game. STEP EIGHT: If Player One has a pawn on an entirely red space, he gets to DRAW a card. But he didn’t, so there is no card to DRAW this time. NOTE: You MUST land on 101 exactly. Player One could not have added 3 to the 100 spot and moved to 101. It must be exact.

STEP ELEVEN: Player One uses the 4 die and adds it to the 7 that it’s on and MOVES that pawn to 11. Then he uses the 10 die and multiplies it with the 10 spot and MOVES that pawn to 100.a) At least one of your pawns is on an entirely red space (i.e., a prime number greater than 10), and As fun and as potentially useful an educational resource as it might be, at the end of the day Prime Climb is still a board game and may not appeal to those who don’t enjoy them. Parents looking to work on math skills that aren’t related to its gameplay

Instead the results of the dice interact with the numbers written on whatever space the pawn is currently on, so long as the result is a whole number. Whoever gets a single pawn to 101 wins. A perfect game when time is short. This game often takes less than five minutes.Maybe this is why I’m so drawn to interactive notebooks. I love organizing information. I’m not the fastest at math. I’m not the best. I’m not the cleverest. But, I am really good at visually organizing information. As a result, it can be a good way to introduce logical and strategic thinking to kids. Those looking to augment a conceptual math curriculum with some fun activities Its analog approach, however, doesn’t require an internet connection or electronic device, which can be a big plus for families looking to reduce screen time, and it retains its appeal as a casual strategy game even when students have already developed skill fluency in its underlying topics. Encourages Strategic Thinking Very cool that you played Prime Climb in your teacher circle! I love your information-organization approach to the problems.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

Delivery & Returns

Fruugo

Address: UK
All products: Visit Fruugo Shop