Games Workshop Citadel Pot de Peinture - Contrast Skeleton Horde (18ml)

£9.9
FREE Shipping

Games Workshop Citadel Pot de Peinture - Contrast Skeleton Horde (18ml)

Games Workshop Citadel Pot de Peinture - Contrast Skeleton Horde (18ml)

RRP: £99
Price: £9.9
£9.9 FREE Shipping

In stock

We accept the following payment methods

Description

When you command a horde to move, roll a d8. The horde gains a bonus to its Armor Class equal to the result until it stops moving.

Fowler: I do feel like the bases here have just a bit too much drip. The gold coins do a nice job of breaking things up but there is a lot of geometry to hit here, some of which is in dangerous spots to hit! How to paint themIf the horde takes damage high enough to kill a single creature, remove all affected creatures. Extra damage doesn't carry over. This tally idea seems complicated but it scales well for any number of monsters. You can run a dozen orcs this way, or one hundred skeletons, or five hundred goblins and the same system applies. Examples of spells that would interact with this rule include fireball, fear, mass suggestion, weird, and mass polymorph, among others. Powerful Commanders The heroes stand atop a mountain of bones with one hundred skeletons swarming in. The cleric holds her holy symbol aloft and waves of radiant energy tear through the skeletons, shattering dozens of the creatures before the rest roar in. Death Guard: The Death Guard are a faction of Chaos Space Marines with a decayed and rotting appearance. Skeleton Horde can be used as a base color to represent the exposed bone and skeletal structures of their armor and weaponry.

Everything is super crisp and clean with just the right density of extra gubbins. While GW can and will go overboard with just coating stuff with every single little thing they can fit on, they kept these on point with about the right amount of details to make them interesting without being overwhelming. Airbrush for large flat surfaces. It looks terrible if you try to use it like contrast paint on a figure. If you pool it it gets splotchy and awful. A skeleton horse does not have an inventory and cannot be equipped with a saddle or armor. Despite this, the default texture file, like those of normal horses, donkeys and mules, includes a chest. Adjudicate areas of effect by assuming lots of members of the horde are caught in the area. Small areas hit four, medium areas like thunder wave or burning hands hit eight, large areas like fireball or turn undead hit sixteen. Huge areas like circle of death hit thirty two. If the damage done by an area of effect is close to a single monster's hit points, remove the monsters if they fail the saving throw. Weathering Banner. While you are holding the banner, creatures of your choice within 30 feet from you do not suffer the effects of extreme weather, and ignore nonmagical difficult terrain.

Examples of such creatures include the orc war chief, hobgoblin captain, hobgoblin warlord, and knight, among many others. These creatures typically possess the Leadership action, or otherwise have some method of inspiring or rallying a horde. Commander Features need to end my brush stroke against an edge or recess, and need to tip the brush upside down before taking away from the surface to create a well for the excess paint to flow into When we begin a battle against a horde, we write down the number of creatures in the horde and the hit points of one creature within the horde. Round their average hit points to the nearest 5 or 10 to make life easier. While Skeleton Horde is technically a paint intended for fantasy miniature painting, it can also be used in the Warhammer 40K universe to paint a variety of factions and armies that include undead or bone-like elements. Here are three such armies:

The "Hordes" section presents the rules for turning a group of monsters into a single horde, and provides nine example hordes. These examples are ready for use in combat, but also are presented as guides to help DMs create their own unique hordes, using other creatures.Although hordes are immune to many conditions as a group, an effect that is capable of targeting the horde's entire space or of targeting a large number of creatures can suspend this. If the effect targets a large number of creatures (10 creatures or more), the horde is required to be the only target of such an effect. The horde loses its immunity against that specific effect, but makes any saving throws related to it at advantage. When we're running large hordes of monsters in our D&D games, we generally skip the use of miniatures and we worry less about any individual creature in our battle. When an encounter would otherwise involve a large number of similar or identical creatures, a single horde can be used to replace them. Horde Eligibility Volley. The horde launches a volley of arrows at a point within 150 feet of it. Each creature of the horde's choice in a 10-foot-radius sphere centered on that point must make a DC 15 Dexterity saving throw. On a failed save, a creature takes 36 (8d8) piercing damage, or 18 (4d8) piercing damage if the horde has half its hit points or fewer. On a successful save, it takes



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

Delivery & Returns

Fruugo

Address: UK
All products: Visit Fruugo Shop