Asmodee | Survive: Escape from Atlantis! - 30th Anniversary Edition | Board Game| Ages 8+ | 2-4 Players | 45 Minutes Playing Time

£9.995
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Asmodee | Survive: Escape from Atlantis! - 30th Anniversary Edition | Board Game| Ages 8+ | 2-4 Players | 45 Minutes Playing Time

Asmodee | Survive: Escape from Atlantis! - 30th Anniversary Edition | Board Game| Ages 8+ | 2-4 Players | 45 Minutes Playing Time

RRP: £19.99
Price: £9.995
£9.995 FREE Shipping

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Description

The island is made up of different terrain tiles, representing sand, jungle and hills, which in turn stands in for low ground, middle ground and high ground. The low ground is going to be near the sea and therefore likely to be near a boat. It’s prime land for your people to be, but it’s also the terrain that’s going to be swallowed up by water first. There are different restrictions on movements of explorers depending on where they are located on the board. If they are still on a landscape tile then they can be moved to adjacent tile or move to an adjacent ship. Explorers on land can move up to three spaces, however, if an explorer is in a sea space (known as a swimmer) then they can only move 1 space per round. An explorer can move into the sea or onto a ship but they cannot return to land. A swimmer can only move into a ship if it is sharing the same space. Once the game begins; explorers can share the same spaces and occupy the same tiles. Ships

The player has a fixed number of three spaces of movement on each turn. This can be freely distributed among the villagers, for example by moving one villager three spaces, or moving three villagers one space each. When swimming, a villager may only move one space per turn, but there are no such restrictions for other methods of movement.You then take it in turns to covertly place your different value meeples onto an unoccupied terrain tile around the island. Once your meeples are in place you may place two boats into the surrounding waters of Atlantis. Think hard about where the boats go, because you don’t want your highest value meeple hanging around waiting for a lift. Whirlpools destroy all moving objects (but not land) from the same space and adjacent spaces. The whirlpool is then discarded. Spinning phase Which leads us to now. Within moments of the announcement that The Escapement Broadstairs had not just one, but two new games, plus an outdoor adventure, we were sorting out the logistics for a trip to Kent with our friends, Amy and Ian of Brit of an Escape Habit, to discover just what new and wonderful things would await us in the lovely little seaside town. Atlantis is an incredibly physical game, and there were points where I felt like a child on a playground as I raced about, climbing, crawling, and just exploring everything in wonderment. With each challenge we encountered, the sense of wonder, and excitement grew, as like any good story, be it a film, book, or game, Atlantis’ gameplay followed a progression that built up to a dramatic climax, and then an adrenaline fuelled race to the finish. PUZZLES

As play progresses the land tiles are incrementally removed, simulating the ongoing sinking of the island. The objective of the game is for players to save their ten Atlanteans from the sinking island by transporting them to the safety of the coral islands.Sea serpents can only move one space at a time, if they move into a space with a boat or a swimmer then they are completely removed from the game. Shark I feel that this review reflects my own, independent and honest opinion, but the facts below allow you to decide whether you think that I was influenced in any way. Starting with the first player, each player will take turns to place a ship token on an empty sea space that is adjacent to a landscape tile of any type. Gameplay Actions



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
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