Games Workshop - Warhammer 40,000 - Combat Patrol: Aeldari

£44.25
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Games Workshop - Warhammer 40,000 - Combat Patrol: Aeldari

Games Workshop - Warhammer 40,000 - Combat Patrol: Aeldari

RRP: £88.50
Price: £44.25
£44.25 FREE Shipping

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Against that shooting army I just mentioned maybe your Dire Avengers start the game in deepstrike, and instead on turn 1 you park a Vyper Jetbike on the objective and use “Lightening Fast Reactions” to help shrug off high volume small arms fire.

The larger consideration is that factions with many such units, like Custodes, can be monstrous to play against in small games, which is all the more reason to consider how your list will deal with units that it could normally just outmaneuver. Finance is provided by PayPal Credit (a trading name of PayPal UK Ltd, Whittaker House, Whittaker Avenue, Richmond-Upon-Thames, Surrey, United Kingdom, TW9 1EH). We mainly cover Warhammer 40k, Fantasy, Age of Sigmar, Warmachine, Hordes, X-Wing, Infinity, Horus Heresy, and Star Wars Armada. Hard-hitting durable units whose only drawback is that they are slow-moving are a bargain in 500pt play. On the other hand, if the only long-range fire power that your opponent has is a couple of Lascannons, then obviously the Avengers are the right choice.Make sure you charge with this unit, as doing so will give them +3 strength on the charge meaning you’re wounding Marines on 3’s instead of 5’s. Alternatively, they can pivot into full murder-mode throwing down SMITE and EXECUTIONER on the same target if something really needs to die. The ranks of the Drukhari are filled with fleet and agile warriors, each armed with weaponry designed to inflict maximum pain and, through their innate poise, they raise their torturous form of war into a gruesome artform. Powerful melee units that can shred fragile enemies on both players' turns can be a good option here, as well as BLAST weapons like the Warp Spider’s Death spinners.

I kept the scouts in cover, as they couldn’t assault this turn anyway, and would be cannon fodder if they went into the open. If you know you will come up against lots of marines, for example, make sure you have enough high AP weapons to deal with Armor of Contempt or a Warlock with JINX to reinforce your Shuriken units. GW has done this so far with every codex, where they have a picture of the patrol in the book, then later reveal the box as a product. Good 40k players consistently force their opponents to make choices between 2 almost equally bad outcomes. Farseers with FORTUNE and EXECUTIONER in Ulthwe or Children of Prophecy lists are a good example of this kind of versatility.

Overall Approach: The list plays conservatively on turn one, then drops the hammer at the bottom of turn 2 or the top of turn 3, crippling the opposing list. Guided by the wisdom of their Farseers, supported by the advanced firepower of their sleek Wraithlord constructs, the Aeldari fight to survive in a galaxy where extinction seems inevitable. This is why hit penalties, invulnerable saves, feel-no-pain rolls, and high toughness models are so valuable in small games, as are units with good defensive stats that pay relatively few points per wound. The Laser Lance has a single strength 6 shot as range which may be ok for plucking a couple of wounds of a light vehicle or murdering a couple of Space Marines.



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