Sounds Fishy: The Fast-Thinking, Bluffing Family Board Game for Kids 10+ and Adults | Best New Board Games | Same Game, Smaller Box

£9.995
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Sounds Fishy: The Fast-Thinking, Bluffing Family Board Game for Kids 10+ and Adults | Best New Board Games | Same Game, Smaller Box

Sounds Fishy: The Fast-Thinking, Bluffing Family Board Game for Kids 10+ and Adults | Best New Board Games | Same Game, Smaller Box

RRP: £19.99
Price: £9.995
£9.995 FREE Shipping

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Description

To start a game you take the true blue fish plus a number of red herrings so there are one less fish than players. Fish are randomly allocated to all players (except the guesser) and players secretly look at their fish to determine if they need to tell the truth (true blue) or a lie (red herring). Players keep their fish with the shiny side face down.

It certainly helps that the questions are bizarre enough to catch you off guard. Where is it illegal to fall asleep in South Dakota, for instance? A game like this lives or dies on the strength of its trivia, and Sounds Fishy passes the litmus test with gusto. Some answers are so strange that you couldn't make up anything weirder if you tried. Then play passes to the next player to be the Guesser for the next round. The fish are again randomly dealt out face down and the new Guesser starts out with the next card in the card holder. Learn to Play: This takes 1 minute to learn. This is a really simple game to learn, and you will fully understand it after just one turn. In a 4 to 5 player game you play two rounds and with 6 to 10 you just play one round. The player with the most points at the end of the game is the winner. I Get The Point! Win points by spotting the fake answers invented by others but watch out for the real answer- flip it over too soon and lose all your points.The fun and hilarity in this game comes from the crazy answers people give and you are 100% sure they are lying only to be told it is the truth. People can really try to put you off by seeming unsure when they give an answer or look ‘shifty’ all with the aim of throwing the guesser off the scent. Seeing Red This is a plastic free game. All of the contents and box itself are made from paper and cardboard. The insert, which holds everything perfectly, is made of recycled paper and it certainly has that smell which reminds you of its green credentials.

So if you have the Blue Kipper, you want to give the correct answer in such a way that the Guesser thinks it might be fake. And if you have a Red Herring, you want to deliver your answer like it’s the real thing. Which players gave fake answers? Those are the fish you want to flip. Scoring in Sounds Fishy varies for each of the three roles. When playing as the guesser, players will score a point for every correctly guessed Red Herring. They’ll also win a bonus if they correctly identify everyone, without falling prey to the True Blue Kipper. But be warned, if the guesser calls the Kipper out as a Red Herring, they lose everything. Red Herrings will score one point for every flipped fish on the table, including the Kipper. For all players other than the Guesser, the scoring is a bit different – but very tied to their objectives. The Blue Kipper got flipped. The Guesser gets 0 points. That’s because of course, the questions have a hint of silliness to them in most occasions, so providing a slightly absurd answer is often within the theming, where hilarity then ensues. It’s easy to panic and struggle to provide an answer, but even some of those are labelled ‘that sounds so ridiculous, it might even be true’, meaning you’ll sometimes risk it for a biscuit on an entirely obscure answer. We giggled our way through the style of answer one player consistently gave, only to assume red herring – where miraculously, it was the one time she played blue. We questioned whether answers were based on video games, news pieces, strange stories, when they were true. We asked why in the world you answered that, debriefed the why’s afterwards, and found the game facilitated our fun perfectly. The game reminds us a lot of Balderdash and Beyond Balderdash, where players make up answers to factoids.And we much prefer making up crazy answers to these trivia types of questions than obscure word definitions. Some sample questions. The player who has the Blue Kipper says the correct answer and all the players with a Red Herring give a fake answer. Do you like party games like Just One, Codenames or So Clover? If the answer is yes you don’t need to read the whole review instead just get a copy of Sounds Fishy in your shopping basket and prepare for a hilarious time.

It is not hard to work out that I really like this party game from Big Potato Games. The concept is very simple. One player reads out a question and the other players all have to provide a fake answer except one player who has to tell the truth. The guesser then has to find as many of the wrong answers as possible without accidentally revealing the correct answer. Points are then awarded and play continues with the next player. As such, we’ve enjoyed games with 6 or 7 players the most. Though it is pretty fun in a 9-player game to have the Blue Kipper and get your fish flipped first so you score 7 points while everyone else scores nothing. Whoever has the True Blue Kipper has to try and get caught as soon as possible (Image credit: Future) Or another way, is to simply keep playing. Who says you really need to end after everyone has had only 1 or 2 turns being the Guesser?

The guesser then flips the fish of a player they think lied. If a red herring is revealed the guesser gains a point and can continue to try to find more red herrings or stop if they wish to do so and retain the points. If the guesser reveals the true blue before exposing all of the red herrings they lose all of their points and play continues with the next player becoming the guesser.

Accordingly, it's quirky and has plenty of character. There's no confusion about what you have to do during a match either, so even board game novices are unlikely to feel lost.It is worth pointing out at this time this is a party game and although the game is great at four players the fun only increases the closer you get to the maximum player count of ten. If you have a Red Herring and it gets flipped, you get 0 points. If yours remains unflipped, you get 1 point for every flipped fish (including the Blue Kipper). This game includes some lovely points tokens which look great on the table. Points are allocated to the guesser as well as the red herrings and true blue kipper depending on how well the round played out. Prior to each turn, the fish are randomly distributed to the other players face down. Each player will secretly look at their fish and see if they have a Red fish (Red Herring) or a Blue fish (Blue Kipper). There will be only 1 Blue fish in the group.



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